![]() ![]() Also keep up with those orc camps, forts and caves, the swamps still look good, covetous level 1 has a good variety (but keep away from the gazers for now) and Despise Level 1 and 3 (although not earth el to earth el) and the ogres on level 4 should keep you amused for a while. 50 - 60: Those cemeteries still look good, but aim for the wraiths, spectres etc now, and gains should keep coming.Also those pesky Orcs (the footmen, watch their big bully commanders and elite warriors) and the annoying creatures that chase you around swamps will all help you gain at this level 40 - 50: The cemeteries are the place to be, wherever the lower level undead roam.If you want to move onto something with a bit more challenge, it's time to hit the cemeteries for those skeleton and zombies (watch the tougher undead) 30 - 40: Damwin Thicket in The Lost Lands will see you doing well sending headless against those strongbats, some of the tougher animals will get you gains too.Just head out to your local forest, Jhelom Farm or the Delucia cows area and provoke away, you should get there in no time. 0 - 30: What? You can't afford to buy up to 30? OK, fair enough.Provocation in combination with peacemaking is amazingly powerful, as creatures simply sit there until you provoke them. At gm provo and music, you only have a 60% chance. At 120 provo and gm music, you have 100% chance to provoke 2 dragons. My thoughts, provocation is one of the most powerful skills in the game. This is VERY DANGEROUS as you can easily bring too much spawn towards you. 90 - 120: Move to Destard and work on Drakes, Wyverns and Dragons.Provoke them and they will fight as well as continue to make more and more spawn for you to gain on. Move the boat out a little bit from the coast and lure 2 plague beasts to the edge of shore. 70 - 90: Go to one of the Plague Beast spawns near water, such as the swamp east of Britain or far west of Trinsic and place a boat.The Giant Beetles will take you to 110.0 using this method. ![]() This will lower your displayed skill rating 20% on the successful use on a creature if it is not the type of your slayer. A workaround for this is to use a slayer instrument that is not for the type of creature you are targeting. After 90, you will hit the skill barrier that so many skills have today. Switch between NPC-bought, Slayer and Exceptional items to get the instrument that yields "optimal" difficulty. Use a Crystal Ball of Knowledge to test the difficulty of each creature. 90 - 100: Hiryus work great to break the 90 skill barrier. ![]() 40 - 65: Bulls, Scorpions, Great Harts, Polar Bears, Gamans.30 - 40: Cows, Hinds, Sheep, most farm animals.0 - 30: Purchase Training from an NPC bard or provoke birds, rabbits and other low-level wildlife. ![]() Stand on the middle and put your targets on separate ships. Get on the middle boat and move it back about 3-4 tiles. So now you can open the plank for all 3 and walk across. Line up your boats so they are all next to each other lengthwise. I have and always will use the boat method for training provoke. With higher than 100.0, you will have an even better chance, but this may actually slow your training in the skill.
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